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Ambushed

Tier 1 Event. An ambush is set to catch an unsuspecting party off-guard.

  • Impulses: Overwhelm, scatter, surround
  • Difficulty: Special (see "Relative Strength")
  • Potential Adversaries: Any

FEATURES

Relative Strength - Passive: The Difficulty of this environment equals that of the adversary with the highest Difficulty. Who cues the ambush? What makes it clear they're in charge?

Surprise! - Action: The ambushers reveal themselves to the party, you gain 2 Fear, and the spotlight immediately shifts to one of the ambushing adversaries. What do the ambushers want from the party? How do their tactics in the ambush reflect that?