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Massive Behemoth

Tier 4 (Elephant, Mammoth, Rhinoceros, etc.)

  • Trait Bonus: Strength +3
  • Evasion Bonus: Evasion +1
  • Attack: Melee Strength d12+12 phy
  • Advantages: locate, protect, scare, sprint

FEATURES

Carrier: You can carry up to four willing allies with you when you move.

Demolish: Spend a Hope to move up to Far range in a straight line and make an attack against all targets within Melee range of the line. Targets you succeed against take d8+10 physical damage using your Proficiency and are temporarily Vulnerable.

Undaunted: You gain a +2 bonus to all your damage thresholds.