SPECTRAL ARCHER
Tier 2 Ranged
A ghostly fighter with an ethereal bow, unable to move on while their charge is vulnerable.
Motives & Tactics: Move through solid objects, stay out of the fray, rehash old battles
Difficulty: 13 | Thresholds: 6/14 | HP: 3 | Stress: 3
ATK: +3 | Longbow: Far | 2d10+2 phy
Experience: Ancient Knowledge +2
FEATURES
Ghost - Passive: The Archer has resistance to physical damage. Mark a Stress to move up to Close range through solid objects.
Pick Your Target - Action: Spend a Fear to make an attack against a target within Very Close range of at least two other PCs. On a success, the target takes 2d8+12 physical damage.