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SELLSWORD

Tier 1 Minion
An armed mercenary testing their luck.
Motives & Tactics: Charge, lacerate, overwhelm, profit

Difficulty: 10 | Thresholds: None | HP: 1 | Stress: 1
ATK: +3 | Longsword: Melee | 3 phy

FEATURES

Minion (4) - Passive: The Sellsword is defeated when they take any damage. For every 4 damage a PC deals to the Sellsword, defeat an additional Minion within range the attack would succeed against.

Group Attack - Action: Spend a Fear to choose a target and spotlight all Sellswords within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 3 physical damage each. Combine this damage.