Sellsword
Tier 1 Minion. An armed mercenary testing their luck.
- Motives & Tactics: Charge, lacerate, overwhelm, profit
- Difficulty: 10 | Thresholds: None | HP: 1 | Stress: 1
- ATK: +3 | Longsword: Melee | 3 phy
FEATURES
Minion (4) - Passive: The Sellsword is defeated when they take any damage. For every 4 damage a PC deals to the Sellsword, defeat an additional Minion within range the attack would succeed against.
Group Attack - Action: Spend a Fear to choose a target and spotlight all Sellswords within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 3 physical damage each. Combine this damage.