Minotaur Wrecker
Tier 2 Bruiser. A massive bull-headed firbolg with a quick temper.
- Motives & Tactics: Consume, gore, navigate, overpower, pursue
- Difficulty: 16 | Thresholds: 14/27 | HP: 7 | Stress: 5
- ATK: +2 | Battleaxe: Very Close | 2d8+5 phy
- Experience: Navigation +2
FEATURES
Ramp Up - Passive: You must spend a Fear to spotlight the Minotaur. While spotlighted, they can make their standard attack against all targets within range.
Charging Bull - Action: Mark a Stress to charge through a group within Close range and make an attack against all targets in the Minotaur's path. Targets the Minotaur succeeds against take 2d6+8 physical damage and are knocked back to Very Far range. If a target is knocked into a solid object or another creature, they take an extra 1d6 damage (combine the damage).
Gore - Action: Make an attack against a target within Very Close range, moving the Minotaur into Melee range of them. On a success, deal 2d8 direct physical damage.