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Merchant

Tier 1 Social. A finely dressed trader with a keen eye for financial gain.

  • Motives & Tactics: Buy low and sell high, create demand, inflate prices, seek profit
  • Difficulty: 12 | Thresholds: 4/8 | HP: 3 | Stress: 3
  • ATK: -4 | Club: Melee | 1d4+1 phy
  • Experience: Shrewd Negotiator +3

FEATURES

Preferential Treatment - Passive: A PC who succeeds on a Presence Roll against the Merchant gains a discount on purchases. A PC who fails on a Presence Roll against the Merchant must pay more and has disadvantage on future Presence Rolls against the Merchant.

The Runaround - Passive: When a PC rolls a 14 or lower on a Presence Roll made against the Merchant, they must mark a Stress.