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FALLEN WARLORD: UNDEFEATED CHAMPION

Tier 4 Solo
That which only the most feared have a chance to fear.
Motives & Tactics: Dispatch merciless death, punish the defiant, secure victory at any cost

Difficulty: 18 | Thresholds: 35/58 | HP: 11 | Stress: 5
ATK: +8 | Heart-Shattering Sword: Very Close | 4d12+13 phy
Experience: Conquest +3, History +2, Intimidation +3

FEATURES

Relentless (3) - Passive: The Undefeated Champion can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.

Faltering Armor - Passive: When the Undefeated Champion takes damage, reduce it by 1d10.

Shattering Strike - Action: Mark a Stress to make a standard attack against all targets within Very Close range. PCs the Champion succeeds against lose a number of Hope equal to the HP they marked from this attack.

Endless Legions - Action: Spend a Fear to summon a number of Fallen Shock Troops equal to twice the number of PCs. The Shock Troops appear at Far range.

Circle of Defilement - Reaction: Countdown (1d8). When the Undefeated Champion is in the spotlight for the first time, activate the countdown. When it triggers, activate a magical circle covering an area within Far range of the Champion. A target within that area is Vulnerable until they leave the circle. The circle can be removed by dealing Severe damage to the Undefeated Champion.

Doombringer - Reaction: When the Undefeated Champion makes a successful attack against a PC, you gain a Fear.

Doombringer - Reaction: When a target marks HP from an attack by the Undefeated Champion, all PCs within Far range of the target lose a Hope.