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Dire Wolf

Tier 1 Skulk. A large wolf with menacing teeth, seldom encountered alone.

  • Motives & Tactics: Defend territory, harry, protect pack, surround, trail
  • Difficulty: 12 | Thresholds: 5/9 | HP: 4 | Stress: 3
  • ATK: +2 | Claws: Melee | 1d6+2 phy
  • Experience: Keen Senses +3

FEATURES

Pack Tactics - Passive: If the Wolf makes a successful standard attack and another Dire Wolf is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear.

Hobbling Strike - Action: Mark a Stress to make an attack against a target within Melee range. On a success, deal 3d4+10 direct physical damage and make them Vulnerable until they clear at least 1 HP.