Bladed Guard
Tier 1 Standard. An armored guard bearing a sword and shield painted in the settlement's colors.
- Motives & Tactics: Arrest, close gates, make it through the day, pin down
- Difficulty: 12 | Thresholds: 5/9 | HP: 5 | Stress: 2
- ATK: +1 | Longsword: Melee | 1d6+1 phy
- Experience: Local Knowledge +3
FEATURES
Shield Wall - Passive: A creature who tries to move within Very Close range of the Guard must succeed on an Agility Roll. If additional Bladed Guards are standing in a line alongside the first, and each is within Melee range of another guard in the line, the Difficulty increases by the total number of guards in that line.
Detain - Action: Make an attack against a target within Very Close range. On a success, mark a Stress to Restrain the target until they break free with a successful attack, Finesse Roll, or Strength Roll.